This past March, Facebook made the decision to purchase Oculus, the company behind the virtual reality helmet known as the Oculus Rift. When this news was first made public, I believed it to be a tremendous endeavor, given Facebook's name value. However, we didn't know much about the acquisition itself or why it was done in the first place. There are many details to consider, though, and those who are involved in Long Island SEO may agree.
According to an article on Business Insider, there were reasons why Facebook made the decision to purchase Oculus in the first place. Yes, this was a great way to expand Oculus' name value in a tremendous way. However, Dan Rose - who is Facebook's vice president of content and media partnerships - said that the interactivity of computing platforms have changed so much in time. The next step, in Rose's opinion, would be to have a platform that was closer to the human body than any other.
The story of the Oculus Rift is an interesting one, if you have spent the time reviewing its roots. It started as a Kickstarter project that wound up generating close to $2.5 million from funding by backers. Given the fact that the initial goal was $250,000, this isn't exactly what one would consider to be a small feat. Since that time, we have seen instances of the Oculus Rift being tested out, the results of which were tremendous. To me, this shows that there was more than enough interest in the project at the onset.
To say that the Oculus Rift has expanded would be nothing short of an understatement. In fact, I am sure that firms the likes of fishbat can tell you that partnerships like these can lead to tremendous things. Facebook is one of the biggest names in social media, according to Long Island SEO experts, so the fact that Oculus is linked to it is nothing short of a boost. Technology is an expansive field and no one can say differently on the matter.
Someday, the Oculus Rift is going to be released for purchase. It goes without saying but it's clear that gaming and technology alike will be able to benefit from this virtual reality headset, which is a point that should not be taken lightly. Virtual reality has been a point of interest for quite some time and it's clear that Facebook recognized the appeal of this. Once the Rift is made available to the masses, who knows how communication and entertainment will shift?
According to an article on Business Insider, there were reasons why Facebook made the decision to purchase Oculus in the first place. Yes, this was a great way to expand Oculus' name value in a tremendous way. However, Dan Rose - who is Facebook's vice president of content and media partnerships - said that the interactivity of computing platforms have changed so much in time. The next step, in Rose's opinion, would be to have a platform that was closer to the human body than any other.
The story of the Oculus Rift is an interesting one, if you have spent the time reviewing its roots. It started as a Kickstarter project that wound up generating close to $2.5 million from funding by backers. Given the fact that the initial goal was $250,000, this isn't exactly what one would consider to be a small feat. Since that time, we have seen instances of the Oculus Rift being tested out, the results of which were tremendous. To me, this shows that there was more than enough interest in the project at the onset.
To say that the Oculus Rift has expanded would be nothing short of an understatement. In fact, I am sure that firms the likes of fishbat can tell you that partnerships like these can lead to tremendous things. Facebook is one of the biggest names in social media, according to Long Island SEO experts, so the fact that Oculus is linked to it is nothing short of a boost. Technology is an expansive field and no one can say differently on the matter.
Someday, the Oculus Rift is going to be released for purchase. It goes without saying but it's clear that gaming and technology alike will be able to benefit from this virtual reality headset, which is a point that should not be taken lightly. Virtual reality has been a point of interest for quite some time and it's clear that Facebook recognized the appeal of this. Once the Rift is made available to the masses, who knows how communication and entertainment will shift?
No comments:
Post a Comment